Planet Zoo 2 vs Planet Zoo: what's new in the sequel

Officially announced changes only

Planet Zoo 2 adds three things the first game never had: fully aquatic animals in aquariums, fully flying birds in aviaries, and Wildlife Reserves where you release animals into the wild. It also adds seasons (a year now lasts 60 minutes of real time instead of 18), seasonal weather and seasonal breeding, new path and nature-brush tools, and the Planet Hub for managing several zoos from one menu.

The feature descriptions below come from Frontier's announcements, and we have not tested these features in the released game (out since 13 October 2026). The roster comparison is our own and is labelled as such.

Planet Zoo 1 vs Planet Zoo 2, side by side

The Planet Zoo 1 column uses Frontier's own description of the first game in its Planet Zoo 2 Creature Feature posts. Where Frontier gives no comparison, the table says "Not described".

Announced changes, checked against Frontier's posts on 14 October 2026
FeaturePlanet Zoo (2019)Planet Zoo 2Source
Fully aquatic animalsNone. Frontier says fully aquatic species "make their debut" in the sequel.Custom freshwater or saltwater aquariums with filtration systems and keeper access. The Zoopedia lists 37 aquarium species.Planet Zoo 2 features page
Flying birdsNo fully flying birds. Frontier describes them as new to the series.Fully flying birds in roofed aviaries, with nests and a Flyable Area readout. The Zoopedia lists 12 flying species.Aviaries
Habitat roofsPossible, but it meant editing scenery, terrain and barriers by hand.Select a habitat and choose "Add Roof". Pillars, height, material and roof curve are adjustable.Aviaries
Releasing animals"Quite abstracted": a release earned conservation credits and the animal simply disappeared.Wildlife Reserves: restore ecosystems, release animals in groups that meet longevity, fertility or genetic-diversity requirements, then follow them in a research vehicle or on foot.Wildlife Reserves
WeatherRandom.Follows the season: snow likely in winter, rain uncommon in summer, depending on the biome.Seasons
Length of a year18 minutes of real time.60 minutes of real time, split into seasons.Seasons
BreedingNot described by Frontier in these posts.Some species breed only in certain seasons; others breed all year. Welfare affects fertility.Seasons
Paths"A limited number of path creation tools" that could take several attempts to get right.Line and curve, draw, stamp and border-edit tools, with colour, railing and support options.Creative Tools
Foliage and rocksPlaced piece by piece.A new nature brush paints foliage and rocks; you can save your own brushes.Creative Tools
Scenery editingNot described by Frontier in these posts.Scenery "can now be scaled and mirrored", flexi-colour "has been expanded" to more objects (paths included), and grouping and snapping are easier.Creative Tools
Scenery themesThe original themes, 5 of which return.4 new themes plus 5 returning from Planet Zoo.Planet Zoo 2 features page
Managing several zoosNot described by Frontier in these posts.The Planet Hub: visit, trade, store and research across all your zoos and reserves from one menu, in every mode.Managing Your Zoo
Animal welfareMeeting welfare needs.A new "Thriving" state beyond meeting needs: longer lives and more guest donations. Requires species research first.Managing Your Zoo
Our comparison: the animal roster

Of the 136 species in the Planet Zoo 2 Zoopedia on 14 October 2026, 68 are also in Frontier's Planet Zoo 1 Zoopedia and 4 are related subspecies or forms. The Planet Zoo 1 Zoopedia lists 173 species with scientific names, counting base game and content packs. The sequel launches with fewer species but adds entirely new types of animal. The animal list shows which is which.

Aquariums

Aquariums are custom-built freshwater or saltwater tanks. You keep the water clean with filtration systems and give keepers easy access for animal care. The Zoopedia lists 37 aquarium species, from the Blacktip Reef Shark to the Hawksbill Turtle; see the fish list. Our aquarium guide walks through building a tank, setting its salinity and choosing tankmates.

Aviaries and flying birds

In Planet Zoo 2 an aviary is a roofed habitat: you select the habitat and choose "Add Roof", and the game builds the roof from nearby barrier posts. Birds need nests to breed, and each species needs a certain amount of flying space, which the aviary's Info Panel shows as its Flyable Area. Some birds can share an aviary with other species, and some tolerate guests walking through their aviary.

Wildlife Reserves

Reserves sit in locations around the world, from the rainforests of Sumatra to the grasslands of the Great Rift Valley. You clean up pollution, clear invasive plants, restore ecosystems, then release animals from your zoos in groups. Each group has requirements such as longevity, fertility or genetic diversity. A research network of outposts, observation platforms, acoustic monitors and camera traps raises the reserve's Biodiversity Rating, and you can drive a research vehicle or walk around to photograph animals. Frontier says only species with a suitable reserve can be released.

Seasons

Years are split into seasons that change foliage, weather and temperature. Winters can be cold enough that some animals need heaters or shelter, and heaters need power. Some species now breed only at certain times of the year.

A Eurasian lynx standing in snow
Photo: Aconcagua, CC BY-SA 3.0

Building tools

The sequel adds new path tools (line and curve, draw, stamp and border-edit), a nature brush for foliage and rocks, and scaling and mirroring for scenery. Flexi-colour now covers more objects, including paths. Frontier's own blueprints appear alongside community creations in the Frontier Workshop. The Workshop is now built into the game, and creations are shared across platforms.

Management and modes

You hire caretakers, keepers, mechanics, vendors, vets and educators. Guests need toilets, food, drink and places to rest, and they can ask for refunds. If animal welfare is poor, protesters can show up. The Planet Hub lets you jump between zoos and reserves without leaving your save. The modes are Career, which includes the Fauna and Ecosystems Network (FEN); Franchise, where you trade animals with other players; and Sandbox. You can also explore zoos in a first-person guest view.

Is there a build limit in Planet Zoo 2?

On PS5 and Xbox Series X|S, yes. Frontier's FAQ says the console version "features a complexity meter, which acts as a useful tool to ensure the best possible performance". It has not said how big a zoo can get before you reach the limit.

On PC, Frontier's FAQ does not mention a build cap. Its requirements note says performance drops as a zoo fills with animals and guests, and that this load falls mostly on the processor. Frontier has not said whether the PC version has a build limit or how large zoos affect performance.

Since launch: Planet Zoo 1 conveniences coming back

Frontier released Update 1.0.4 on 14 October, Update 1.0.5 on 16 October, and Update 1.0.6 and Hotfix 1.0.7 on 23 October. In the 1.0.5 notes it names two Planet Zoo 1 conveniences that did not work at launch: edge scrolling and quick sell or release for exhibit animals. Edge scrolling became an option in the keyboard and mouse settings in 1.0.5. Update 1.0.6 fixed exhibit animals that sometimes could not be quick released from the animal management menu. Its notes do not mention quick sell.

Frontier's other priorities after launch are Franchise mode stability and server connections, crashes and performance, save stability without losing Conservation Credits, and animals that behave or move erratically. For saves, Update 1.0.6 keeps the Conservation Credits that exhibit animals earn in Franchise mode after a reload. It also fixed autosaves that did not run because entering the Planet Hub reset their timer. Hotfix 1.0.7 fixed the Resume button on Franchise saves: it showed a connection error and then stopped the game loading any mode. Frontier's Under Investigation article, last updated on 23 October, lists more crash, save-screen and animal fixes being tested for the next update, which Frontier is targeting for the week of 26 October. Frontier says that list is not final patch notes. Every fix is in Frontier's update notes.

What stays the same

  • The sequel remains single-player. There is no multiplayer; you share zoos and blueprints through the Frontier Workshop.
  • Piece-by-piece building, flexi-colour and the Frontier Workshop return, now across PC and consoles.
  • Frontier's support team still helps with Planet Zoo issues, but Frontier's development team is now focused on Planet Zoo 2.

Should you play Planet Zoo 1 or 2?

We have not played the sequel yet, but some trade-offs are clear from Frontier's own information. Planet Zoo 1 is no longer in active development but has plenty of content (20 content packs, over 80 updates and a console edition released in March 2024). Planet Zoo 2 is the only one with aquariums, flying birds and Wildlife Reserves, but it needs a stronger PC (see the requirements) and starts at $49.99 / £39.99 / €49.99 (see editions). Frontier has not said whether Planet Zoo 1 content carries over.

Sources

Each source was opened and checked on 25 October 2026. Frontier's own pages are the authority; if they change, they take precedence over this page.

  1. Frontier, Planet Zoo 2 features page: aquatic and flying debuts, aquarium filtration, themes (4 new, 5 returning)
  2. Frontier Creature Feature: Aviaries (13 August 2026): roofs in PZ1 vs one-click roofs, nests, Flyable Area, cohabitation, walkthrough aviaries
  3. Frontier Creature Feature: Creative Tools (20 August 2026): PZ1 path tools, new path tools, nature brush, scaling, mirroring, Workshop integration
  4. Frontier Creature Feature: Seasons (27 August 2026): PZ1 random weather, 18 vs 60-minute years, seasonal fertility, heaters
  5. Frontier Creature Feature: Wildlife Reserves (3 September 2026): PZ1 release "quite abstracted", ecosystems, release groups, research network, research vehicle
  6. Frontier Creature Feature: Managing Your Zoo (17 September 2026): Planet Hub, Thriving state, staff roles, guests, protesters
  7. Frontier, Planet Zoo 2 help and FAQ: console complexity meter, no multiplayer, cross-platform sharing, Planet Zoo 1 support, reserve release rule
  8. Frontier news, "Planet Zoo 2 releasing 13 October 2026" (28 May 2026): Career with FEN, Franchise, Sandbox, first-person guest view
  9. Frontier news, "The Journey to Planet Zoo 2" (19 June 2026): Planet Zoo: 80+ updates, 20 content packs, Console Edition March 2024
  10. Frontier, Planet Zoo (2019) Zoopedia, PC: 173 species with scientific names, compared on the check date
  11. Frontier, "Planet Zoo 2 - Update 1.0.5" (16 October 2026): Planet Zoo 1 conveniences that did not deploy (edge scrolling, exhibit quick sell or release), edge scrolling option added, high-priority areas
  12. Frontier, "Planet Zoo 2 - Update 1.0.6" (23 October 2026): exhibit quick release from the animal management menu fixed, Franchise Conservation Credits from exhibit animals kept after a reload, autosave timer no longer reset by the Planet Hub
  13. Frontier, "Planet Zoo 2 - Hotfix 1.0.7" (23 October 2026): Resume on a Franchise save no longer shows a connection error and blocks every mode
  14. Frontier, "Under Investigation" (first posted 20 October 2026, last updated 23 October): crash, save-screen and animal fixes being tested for the next update, targeted for the week of 26 October, "not final patch notes"